State of the Mind: January, 2014.

Take a breath, would you? Breathe in that new 2014 air, let it sink in that we’ve already pissed away another year. Done? Good, because it’s time for the new State of the Mind address.

1: Work is progressing on The Veil and we’re actually nearing completion. There’s only a few more chapters left at the most, which I am actually quite grateful for. I’m desperately wanting to get my hands into something new, something not as flawed and broken as The Veil.

As I’ve mentioned before, it’s not that I hate the story, but that I know its pacing, characters, and overall condition is not good. After a few chapters, I knew it was flawed but was already too invested into it to go back and fix it. There might be hope for a good story buried in there, but it’s just a mess in its current form.

With that all said, I’ve become confident that I will likely host the story for a few months after the last piece goes up, but will then take it down. As I’m sure anyone who’s read Blood in the Machine and The Veil can attest to, there’s an almost night-and-day difference in terms of quality. So, if it’s not a proper demonstration of my quality or even a well put together story, why leave it up for people to read and pass judgment on?

So yes, once The Veil is done, I’ll set up a tear-down date on the top of that page so people know when they need to finish reading it by before I mothball it. I’ll not delete it in entirety, but more shove it in a proverbial shoebox. There may come a day I decide to return to it and tell that story right, but it isn’t now.

2: What happens after The Veil is done? I’m thinking that the first priority will be to go back and rewrite Salvaging Life, as I mentioned before. There are a couple loose ends I need to tie up before I consider the premise solid and golden, but I think it is something that might produce something worth investing time and effort into.

Its characters will also be something a bit darker than my normal form, so I want to give them a shot as well. Right now, however, I need to explore options as to what “the threat” is and why it makes the main protagonist respond like she does (yes, I said “she”).

3: I managed to get myself sick again! Yay! Not really. It seems to be a minor cold that has gotten hold over me, laying me out from work for a couple days so far. It seems to be only a minor one however, more sapping any energy I have instead of the normal nasal and respiratory hell that a normal cold represents. Not how I wanted to spend my time, to be sure, but such is the way of things.

4: This last Sunday, I had my 24th birthday. Spent most of the day disconnected from the computer, or at least the online portion of it, but something struck me when I came back to it. Birthday notifications filled my bar, mostly all from Google+. This isn’t an unknown thing for me, having got notifs like this before (not nearly as many, mind you).

When I examined the notifs in detail, I was struck by a variable from each and every person that sent them. That detail? The countries they all came from. The USA (obviously), but also the UK, Germany (had to Google the translation and how to say “thank you” in German), Canada, South America, and more.

I think it struck me right then and there about how massive this thing is. Sure, this readership is quite small in comparison, but it’s built from people that aren’t even bound by a single country.

For the record, the single largest reason I write is because I love the ability to form and create a story, then pour it out and onto a page. To hell with money, this is the second biggest reason I had ever written stories. Maybe not even the idea of having a large readership, but having a diverse one.

Even this website’s statistics show where its views come from, and let me tell you, it’s from everywhere. France, Australia, Japan, Russia, Iceland, etc. To see that, to know that people from around the world are even offering a split-second glance, is an astounding thing that I am extremely grateful for.

5: So, what is the current battle-plan as far as commercial releases go? Well, novels are on a bit of a back-burner right now. The number one piece of praise I have gotten when it comes to Blood in the Machine was how the pacing seems to have felt solid and that it didn’t drag. Hearing that, and seeing that a novelette is capable of actually catching people’s attention, has lessened my desire to produce an overly long work.

Instead, I aim to focus more on some smaller works and have them as polished as I can. How I see this playing out is actually rather simplistic, start small and gradually grow bigger from there. I started this whole thing off with short stories, then I solo published a novelette. I know Salvaging Life is a bigger project, though I’m not sure if it is a full novel. After I spend some time with full novels, however, then I will break out the Dark Stars universe.

It’s a simple plan, but one that – I believe – should help pay out as far as experience and skills are concerned. After all, length of content isn’t something I am terribly concerned with, but more the quality of the work. I’d rather be known for producing higher-tier works, rather than just having a shelf full of half-baked projects.

That’s where we’re at, and I gotta say, it’s pretty exciting. We’re on the cusp of ending something old and poisoned, replacing it with something new and exciting. Always a good time to be had there, though it will definitely require a bit more planning before I sit down and start penning it. After all, with how I work, I need to know how it ends before I can even begin.

~ James.

In the aftermath…

It’s been just over a week since Blood in the Machine launched. I think now is a good time to sit back for a second and look at how things have cracked up.

It’s been borderline chaos, what with having to set things up and reorganize things in the wake of it all. Having to get in touch with Goodreads and get my account enrolled in the author program, contact M.S. Fowle (who did the cover work) and request an Author’s Spotlight (of which I am quite thankful for and can be found here), learning the Kindle portals and tools, etc. There’s been a lot of figuring things out.

At the same time, this website has also undergone a bit of a change. The Veil‘s release announcements are gone, a section of the article pages have been trimmed down, things a bit more organized on the menu to the left, and other changes.

It’s almost like cleaning up your house, which is normally a pig-pen, when you learn your distant family is coming over. Everything’s awkward, nobody really knows each other, and the host is trying to impress everyone he can while shoving old trash under the rug.

So, how has the launch gone? Outside of being chaotic, it’s been rather interesting.

The number of copies that have been sold has been above expectations. Then again, when you set you expectations for your debut solo piece to be 2 (one for each living parent), it’s easy to be pleasantly surprised.

We aren’t breaking big numbers here, but when you factor in how I’ve joined this race (an almost non-existent following, a completely unknown name, not much knowledge to draw from, etc), it’s quite surprising. There’s even our first review on GoodReads, something that made me smile both when I saw the sign that it was there, and also when I read it.

I think, however, what I’ve learned will definitely help expedite the process in the future. I know more about how and who to approach for artwork, edits, and so forth. The only thing that should be holding me back should be my own pace.

This doesn’t mean that I will suddenly break out and start shoveling half-baked stories out into the Kindle marketplace, don’t worry. I’m someone who gets incredibly paranoid about whether a story is good enough to stand on its own.

As for what’s next on the writing list, we’ve got the continued chapters with The Veil, and I am making headway on Beyond the Rift, though I hold some doubts on it.

With The Veil, we’re getting closer to the end, something for which I am thankful for. It’s not that I hate the story as a whole, it’s more that I see an insane amount of ways that it should have been designed differently. This version of it will definitely not be the final form of it, a re-write will be on the list of things to do.

Given how broken and fractured it feels, hiding it on the website for some time after it ends is a tempting prospect. I’m not entirely sure if I will or not, so if you want to voice your thoughts on it, go ahead.

As for Beyond the Rift, it’s definitely a first draft. There’s some fluff that needs to be cut out from what I’ve written, of that I’m sure. However, I think the foundation for a decent story is there, so it’s just a matter of trying to pry a good story out of it. It’s definitely not in nearly as bad of shape as The Veil is in.

For other stuff besides those two, I am actually looking at Salvaging Life, my former submission to Clarkesworld. Since it’s free of any word limit, I have some ideas of what I want to do to it. I’m going to start jotting down some notes to remind me, but I’m curious to see what I could do with it.

Firs thing I could do would be finding a better name. After that, expanding it drastically so I could make the plot grow and feel more natural. Maybe it’s just me coming down from the release last week, but it feels like the kind of story that Blood in the Machine started out as. That in mind, it makes me wonder if I can grow it into something more, something akin to how BotM came out.

Before that, however, a friend of mine has pointed out a couple continuity errors with Blood in the Machine that I will see about getting rectified with his help. After they are dealt with, I’ll upload the new version of the story as a soft-update on Amazon.

Once that is all said and done with, it will be back to the grind. I had let my writing schedule slack just a bit due to the release week and relaxing from it, but I’ve gotten back on track. 500 words a night at a minimum is a fairly easy goal to hit, yet it keeps me productive with time on my hands.

We’ll see how it all shapes out, but I’ve definitely got my hands full for a while. Then again, given how my mind spins things and how I work, I’ll have my hands full for another twenty years. Until the next time, however, enjoy the show.

~ James.

Releasing the machine, and the days to come.

It’s finally happened. You all knew it was coming, that you all should have run in fear, but you didn’t. For some reason, you crazy people actually stuck around.

I’ve gone insane Blood in the Machine is now available on the Kindle store.

Yup, that’s right, I spent all weekend (Literally all of it. Where did the fun go?) working on the post-production for this piece. Now it’s ready and available for everyone to take a look at, so my stressing can begin.

Want a look at the overview and cover, yet don’t want to click the store link? Fine, I’ll oblige.

“The year is 2022. Poverty has run rampant in the aftermath of war. First-world nations now receive support from various aid groups. In the middle of the chaos, cybernetic augmentation has become a reality.

In trying to find a way to help support his wife, NYPD officer Alex Rowan signs onto the police security detail for the head of the world’s largest cybernetics corporation. Over the course of his week-long escort detail, his simple assignment becomes a challenge that will test how far he will go for his wife.

The first solo piece published by James Darrow, Blood in the Machine is a novella of 18,500 words in length.”

Cover art for "Blood in the Machine".

Cover art for “Blood in the Machine”.

There we have it – my first solo, commercial release. Sure, we’ve had the odd short story or two before, but this is entirely different. This marks the first time I’ve ever went off on my own and done something this massive as an actual release, both in size and in behind-the-scenes work.

At the same time, I thought it best to limit myself to something smaller than a full-blown novel. It helped focus all of the back-end work and limit costs, yet will hopefully have given me something solid to build a foundation upon.

With this release will also come some changes to how this website will flow and operate. Release announcements for chapters of The Veil will be taken down and no longer uploaded. If there is a delay in chapter postings, it will be over social media.

In short, as much as this place could be described as a blog to most people, I still want to keep it relatively well organized and clean. That means cutting some of the fat and being better about structuring the articles.

What will I be working on next, you ask? I am still working on Beyond the Rift, a scifi novel that I began in November and have made good headway on. It seems like as good of a place as any to focus on, and given the amount already done, it makes the most sense.

At the same time, I’m going to have to try and spread the word that Blood in the Machine is now a real thing that people can sink their teeth into. You know, without becoming a walking, talking billboard.

So there we have it, folks. Please, feel free to check out Blood in the Machine and help spread the word. Since this is entirely new territory to me and I’m an unknown element, I would appreciate all the help and support I can get.

I’ll be keeping busy, don’t worry about that, so the next piece shouldn’t be overly far out. Plus, given the things I’ve learned and setup with this piece, it should be smoother sailings from here. Until next time, however, I hope you enjoy the story.

~ James.

Vacation! Woo!

Alright, not your typical vacation. There will be no palm trees and beaches, deep forests and glades, or even high altitudes and snow. Instead, it’s a project-vacation.

What am I blathering on about? Well…

For those of you who follow me on G+, you’ll maybe know that I had a certain bit of a meltdown (okay, not THAT drastic) yesterday in this post. Basically, I’m hitting one of the downer-moments with The Veil, to the point where writing it is laborious. If I am not enjoying writing it, you’re likely not gonna enjoy reading it.

So, following some advice, I am taking a month-long vacation from the project. Gonna catch some fresh air and work on other things, and I actually have two in mind. First, I am gonna try and wrap up the beta notes on Blood in the Machine (gonna stick with that name). After that point, it will be ready to head out for editing and such (gulp).

Second, I am gonna start work on a new Scifi piece. I have a concept in mind, and am actually very curious to see where I can go with it. Thus, while I am tidying up BitM, I am gonna start drawing up a map of how I can make this new Scifi piece work and get a rough idea of how the story and characters will flow.

In other words, it’s a working vacation, allowing me to catch my breath and focus myself on something new and creative, rather than wallowing in an anxious and slightly depressive mentality I currently am in with The Veil. Hopefully, it will allow me to smooth some things out, get some creative freedom spent, and come back to The Veil with renewed eagerness and ambition.

When will this begin, you might ask? What about tomorrow’s chapter that you’re expecting? It’ll still come, don’t worry. It’s mostly complete, I just have to deal with some polishing and finishing touches. After that, however, the next chapter will arrive on October 22nd.

I win by catching some fresh air. You guys win, in the long run, with another couple of stories much further along than they would be otherwise. Everybody wins, even if there’s a slight delay in how long it takes for your next fix of The Veil.

… Well, unless you’re a rabid junkie for The Veil. In that case … well, you don’t really win. Oh well, somebody has to lose for somebody to win, right?

– James.

The State of the Mind: September 2013.

Another month, another “State of the Mind.” You know what to expect from these by now, don’t you? If not, it’s simple: I rant and ramble about the things I’ve been thinking about, doing, or being entertained by, all to supplement me jabbering about the writing.

Any questions? No? Alright, let’s get to it.

First up, work-wise. The Veil is continuing on well after the recent bump into a bi-weekly upload schedule, rather than the weekly release. I personally think the last chapter was also a bit more improved because of it. The views have also been not too bad as well, so I can’t complain. However, leave it to me to not be satisfied with that amount of info. Instead, below, I’ve created a straw poll to try and get people’s thoughts on it.

If you want to participate in the poll, just click this link. It’s simple, it’s easy, and it scratches an itch of mine.

As for stuff that isn’t The Veil, there’s definitely a lot of things in the line-up. Getting back to work on Blood in the Machine is in order. At the same time, I am still frothing to sink my teeth into Dark Stars, but there’s plenty of time before that becomes a priority. I am just itching to write something new, however, and I’ve even had an idea hit me that I’d love to test.

The idea I actually want to try is a bit of a Sci-Fi horror story, though I don’t know how well I’d pull it off. It’d be more of a psychological horror attempt, using allegory about the research and creation of highly destructive weapons. Again, I have no idea how well it would turn out, but there’s also a lot of other projects to wrap-up between now and then.

On the social end, I’ve been on a bit of a silent-stretch on Google+, so I am working on changing that. At the same time, i installed and linked up Janetter for my PC and my phone, so my Twitter has been getting more organized so I can use it effectively. It’s all about that connection and such, so I may as well try and actually get connected.

On the media front, I’ve been on a bit of a binge. I finished two books (World War Z by Max Brooks and Andromeda’s Fall by William Dietz), watched three movies (World War Z due to Amazon Instant, Star Trek: Into Darkness, and Silent Hill Revelation), and finished playing through Lost Planet 3.

Both the books were spectacular, with my especially loving Andromeda’s Fall. An interesting book, even if somewhat simple in concept, that had great characters and a good idea for battlefield detail. I’ve heard that Mr. Dietz intends to turn it into a trilogy, so I am rather looking forward to future runs with it. It is, as well, an exemplary showcase for how a lack of abundant visual description can help the mind create its own mental image for what you’re reading, something I believe I need to learn to adopt better.

Movies-wise, it’s a mixed bag. I thoroughly enjoyed both the novel and the film of World War Z, even if there are flat-out contradictions to the overall story including the fact that the entire film story doesn’t happen. But hey, it’s still an enjoyable zombie film, and I personally believe it’s one of the better films of the genre.

ST:ID was better the second time around, I’ll give it that. It’s an enjoyable SciFi action movie, but not a good Star Trek film. Then again, we’ve never really had a “great” Star Trek movie, so that doesn’t mean much. Silent Hill: Revelation, however was … it was an okay horror movie, maybe even a decent one, but it’s not a good tie-in to the series. Just as well, the later games in the series haven’t been good tie-ins either, so not much has changed.

As for Lost Planet 3 … ugh. I like the Lost Planet series, I even really enjoyed the emphasis on character and story in 3. However, for all of you developers out there, please do me a favor: Optimize your damn game before you release, okay?

In this one’s case, I’m one of those guys who has a fancy headset that emulates surround sound. For a guy like me who can’t use speakers without disturbing someone, it makes everything better from watching movies to playing games, even listening to music. However, LP3‘s movie files did not mesh with that surround sound what-so-ever, so every time a movie would pop up, either the game would crash or I’d have to do some dumbass dance between Windowed and Fullscreen mode.

I only found out about three-quarters of the way through that my headset was causing the conflict, so I had to swap it out for one of my older headsets. All the crashing, window-dancing, and instability really destroyed my ability to get into the game for those first three quarters, then being forced to use inferior hardware on a modern title ruined my experience for the last part. It’s a shame too, because I actually really enjoyed my time with LP3. Once they get it patched and fixed, I’ll probably go back and replay it.

I’ve also been playing Final Fantasy XIV on-and-off, really enjoying the time I spend with it. If you’re playing it as well, I am playing on the server “Coeurl”, and my character there is “Vaerys Dirion”. Currently in the high-teens now, looking to work up the tradeskills before I take my main class a bit higher.

Well, with all of that said, I’m still wide awake and some of my work is calling. Time to get to it. I hope you lot have a good rest of the weekend, and I hope to hear from you all soon.

~ James.