So, what does a couple months of progress look like in editing Project: Embers with my schedule?
A few chapters that have nearly been re-written from top to bottom. I’m not joking, the amount of scenes I have simply deleted and re-written from the ground up is either saddening or staggering.
Perhaps it’s both.
What prompted such a large amount of re-writing? I changed how the protagonist was introduced. In doing so, it set off a chain of events that radically reshaped how the story opens.
The intro starts closer to the main events, it’s got more tension, some characters were cut and rolled into others, etc. All of this simply from changing the protagonist’s intro.
Then there’s the pre-chapter articles, some story threads being removed or altered, building on the personalities of the existing characters, and more.
Editing Blood in the Machine took me some time to do, but Embers is an entirely different beast.
But what about things outside of Project: Embers?
Well, since the re-writes have mostly come to a stop, I am now beginning work on a new project to fill the gap. While I can’t say much about it yet, it is something a bit different with less emphasis on action and more on emotion.
It’s work-in-progress name is Project: Binary.
This project is currently in the planning phase, so nothing has been set in stone yet. However, it has been something that I’ve been dwelling on for some time while I’ve been editing Embers. Thus, I figure it’s time to start jotting down some details and start shaping it up.
I’ve also made a slight addition to the website. In the upper-right hand corner, you will find a small text section detailing my current status on open projects of note. For now, this lists my editing progress with Embers and my planning status with Binary.
Figured it should help keep is visible that I am actually working on things, yeah?
For now, however, the work continues. Embers trudges further along to completion, while Binary starts taking some form. I am eager to see the final state of the former, all while looking forward to crafting the latter.
Until next time, however, have fun.
~ James.