The first draft of Project: Ember is complete, clocking in at 102,541 words. The project started back on May 18th, so this took almost exactly three months. The average word breakdown comes down to roughly 1,140 WPD.
I might have written down a bit more than I expected to.
Now begins a few days to work on Project: Warcry, but after that, some time off from the writing. A lot of TV shows, movies, games, and so on took a pretty big backseat during this project, so spending a few days to try and catch up on some of it would be nice.
Once that’s over and the editing begins, things are going to get ugly. I need to update my codex on the setting and add in my editing notes, because there’s a lot of work to do in fixing and cleaning it.
The characters have definitely come a long way as well, though it has caused some inconsistencies with the beginning scenes. Intros are always the hardest part for me, not so much the middle or end. The last paragraph or sentence can cause some hang-up for me, but that’s about it.
Either way, I am thankful to be done with this much of the work. Sure, the long and ugly part is up ahead, but I look forward to seeing a cleaner piece of work come out of it.
Project: Warcry will definitely help tide me over while I work on the editing. Admittedly though, it’s a small project with a very close deadline.
So … yeah, I should probably get working on that.
Either way, one (large) step is done. Now, to move on to the next one and not have a hard time switching processes and story.
I am working on Project: Ember as efficiently as I can, but there’s a lot of work to do on it. Thus, I can’t even begin to guess at what timetable I am looking at for it. I’ll have to get some progress made in the editing process in order to begin guessing at when it might be ready for beta, let alone release.
If you’re itching for some of my own work to tide you over until some of these projects get further along, might I suggest having a gander at Blood in the Machine, or check out Reversal from last month’s issue of Fireside Magazine.
So yeah, here’s to progress. Now, off to take a mini-break for the night before working on Project: Warcry.