The State of the Mind: September 2013.

Another month, another “State of the Mind.” You know what to expect from these by now, don’t you? If not, it’s simple: I rant and ramble about the things I’ve been thinking about, doing, or being entertained by, all to supplement me jabbering about the writing.

Any questions? No? Alright, let’s get to it.

First up, work-wise. The Veil is continuing on well after the recent bump into a bi-weekly upload schedule, rather than the weekly release. I personally think the last chapter was also a bit more improved because of it. The views have also been not too bad as well, so I can’t complain. However, leave it to me to not be satisfied with that amount of info. Instead, below, I’ve created a straw poll to try and get people’s thoughts on it.

If you want to participate in the poll, just click this link. It’s simple, it’s easy, and it scratches an itch of mine.

As for stuff that isn’t The Veil, there’s definitely a lot of things in the line-up. Getting back to work on Blood in the Machine is in order. At the same time, I am still frothing to sink my teeth into Dark Stars, but there’s plenty of time before that becomes a priority. I am just itching to write something new, however, and I’ve even had an idea hit me that I’d love to test.

The idea I actually want to try is a bit of a Sci-Fi horror story, though I don’t know how well I’d pull it off. It’d be more of a psychological horror attempt, using allegory about the research and creation of highly destructive weapons. Again, I have no idea how well it would turn out, but there’s also a lot of other projects to wrap-up between now and then.

On the social end, I’ve been on a bit of a silent-stretch on Google+, so I am working on changing that. At the same time, i installed and linked up Janetter for my PC and my phone, so my Twitter has been getting more organized so I can use it effectively. It’s all about that connection and such, so I may as well try and actually get connected.

On the media front, I’ve been on a bit of a binge. I finished two books (World War Z by Max Brooks and Andromeda’s Fall by William Dietz), watched three movies (World War Z due to Amazon Instant, Star Trek: Into Darkness, and Silent Hill Revelation), and finished playing through Lost Planet 3.

Both the books were spectacular, with my especially loving Andromeda’s Fall. An interesting book, even if somewhat simple in concept, that had great characters and a good idea for battlefield detail. I’ve heard that Mr. Dietz intends to turn it into a trilogy, so I am rather looking forward to future runs with it. It is, as well, an exemplary showcase for how a lack of abundant visual description can help the mind create its own mental image for what you’re reading, something I believe I need to learn to adopt better.

Movies-wise, it’s a mixed bag. I thoroughly enjoyed both the novel and the film of World War Z, even if there are flat-out contradictions to the overall story including the fact that the entire film story doesn’t happen. But hey, it’s still an enjoyable zombie film, and I personally believe it’s one of the better films of the genre.

ST:ID was better the second time around, I’ll give it that. It’s an enjoyable SciFi action movie, but not a good Star Trek film. Then again, we’ve never really had a “great” Star Trek movie, so that doesn’t mean much. Silent Hill: Revelation, however was … it was an okay horror movie, maybe even a decent one, but it’s not a good tie-in to the series. Just as well, the later games in the series haven’t been good tie-ins either, so not much has changed.

As for Lost Planet 3 … ugh. I like the Lost Planet series, I even really enjoyed the emphasis on character and story in 3. However, for all of you developers out there, please do me a favor: Optimize your damn game before you release, okay?

In this one’s case, I’m one of those guys who has a fancy headset that emulates surround sound. For a guy like me who can’t use speakers without disturbing someone, it makes everything better from watching movies to playing games, even listening to music. However, LP3‘s movie files did not mesh with that surround sound what-so-ever, so every time a movie would pop up, either the game would crash or I’d have to do some dumbass dance between Windowed and Fullscreen mode.

I only found out about three-quarters of the way through that my headset was causing the conflict, so I had to swap it out for one of my older headsets. All the crashing, window-dancing, and instability really destroyed my ability to get into the game for those first three quarters, then being forced to use inferior hardware on a modern title ruined my experience for the last part. It’s a shame too, because I actually really enjoyed my time with LP3. Once they get it patched and fixed, I’ll probably go back and replay it.

I’ve also been playing Final Fantasy XIV on-and-off, really enjoying the time I spend with it. If you’re playing it as well, I am playing on the server “Coeurl”, and my character there is “Vaerys Dirion”. Currently in the high-teens now, looking to work up the tradeskills before I take my main class a bit higher.

Well, with all of that said, I’m still wide awake and some of my work is calling. Time to get to it. I hope you lot have a good rest of the weekend, and I hope to hear from you all soon.

~ James.

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